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Renderman maya 2017
Renderman maya 2017





renderman maya 2017

  • Physical Lens Shaders - Path Tracing only.
  • Spherical, Cylindrical and Fisheye camera projection rendering, compatible with multi-camera rendering - Path Tracing only.
  • Efficient simultaneous Multi-Camera rendering - Stereo / VR is the case with 2 cameras.
  • High performance Deep EXR image file output supporting highly efficient compression.
  • renderman maya 2017

  • Multi-Mask Output (masks for objects, materials, or both).
  • Multi-Light Output (lights, light groups, incandescent geometry, environment light) for Physically-Based Compositing - Path Tracing only.
  • Powerful scene elements (sets) and image layers AOV systems.
  • Real round corners on polygon meshes via subdivision surfaces.
  • Infinitely-smooth analytic* subdivision surfaces with support for edge and vertex subdivision creases - (* no pre-tessellation).
  • Optional Vertex Displacement (for large displacements & VDMs).
  • Sub-Pixel Displacement (analytic, no pretessellation), with support for both scalar and vector displacement (typically from ZBrush, Mudbox, Mari).
  • UDIM texture support (with Mari-style UDIM tile mapping by default).
  • renderman maya 2017

    LRU Network Cache for textures and archives - requires 3Delight Studio Pro.Integrated Volume Rendering of OpenVDB caches (compatible with OpenVDB 3.0+).Interactive Progressive Rendering (IPR) with scene edits support for: cameras, lights and materials.Progressive final frame rendering ( using the same engine as final frame rendering: and converging to virtually the same results).Area Lights (support of builtin Maya Area Light and arbitrary geometric area lights).a physical metallic material with easy controls ( 3Delight Me tal ).a physical glass material ( 3Delight Glass).a complete physical solution for hair ( 3Delight Hair), simulating primary reflections (R), secondary reflections (TRT), light multiple scattering and transmission through the hair fibers (TT) and glints.a physical solution for (human) skin ( 3Delight Skin).

    renderman maya 2017

  • a general purpose, dual-layer, PBR material ( 3Delight Material).
  • Physically/visually plausible BSDF-based materials, including:.
  • HDRI Image Based Lighting with higher quality environment sampling.
  • Programmable shaders with ability to easily deploy custom RSL and OSL shaders in Maya.
  • Production grade Path Tracing with highly optimized multi-bounce global illumination.
  • The 3Delight for Maya plug-in is designed to be easy to use and integrate all the features needed in modern production pipelines:







    Renderman maya 2017